#ifndef SETTLEMENT_H
#define SETTLEMENT_H

#include <QDialog>
#include "mainwindow.h"

namespace Ui {
class Settlement;
}

class Settlement : public QDialog
{
    Q_OBJECT

public:
    explicit Settlement(QWidget *parent = nullptr);
    ~Settlement();

private:
    Ui::Settlement *ui;

private slots:
    //接收得分信息
    void doProcessMainWindowRequest(int score);
    void on_close_game_clicked();
    void on_back_game_clicked();
    void on_game_rank_clicked();
};

#endif // SETTLEMENT_H
